Asteroid Shooter
Aim and defend a fixed ship against incoming rocks. Play endless survival or timed missions with swift and armored targets, a heat meter, and rare UFOs.
How to Play
- Move your cursor (or finger) to aim the ship's gun; the ship holds position at the bottom of the field.
- Click or tap to fire — only a few bullets can be in flight at once, so make each shot count.
- Most incoming rocks head toward your ship. Smaller rocks pay more — up to 15 points, against 5 for the biggest.
- Every 20 kills raises the level: rocks come quicker and the field gets denser.
- A rare UFO sometimes crosses the top of the screen — lead your shot for a 100-point bonus.
- Choose a short mission to beat a target before time runs out. Mission shots build heat; pause firing to cool the cannon.
- Orange swift rocks move faster. Purple armored rocks take two hits; a cracked shell shows the first hit.
Features
- One-handed cursor aim-and-click controls — mouse or touch
- Smaller rocks pay more — up to 15 points against 5 — so target priority matters
- Three timed missions with explicit interception targets and cannon heat
- Swift and armored rocks with distinct silhouettes and hit feedback
- Level ramp every 20 kills with on-screen level-up announcements
- Rare UFO fly-bys worth a 100-point bonus
- Per-mode lives: Easy 5, Normal 3, Hard 2
- Daily Field: a seeded run everyone shares, with a 200-point goal
Tips & Strategies
- Shoot what reaches the ship first, not what looks biggest. Some rocks can pass by, so watch their actual path.
- Respect the bullet cap: a missed spray leaves you unarmed for the shot that matters.
- Small rocks can pay up to 15 points against 5 for large ones. Orange swift rocks move faster, so judge each threat by its approach.
- Chase the UFO only when no rock is imminent; lead the target, it moves briskly.
- As levels rise the field gets denser — steady, deliberate clearing beats panic fire.
About This Game
Asteroid Shooter is a fixed-position arcade defense game. Aim with your cursor or finger and choose which incoming rock to intercept first. Endless modes increase the pressure every 20 kills; three separate timed missions ask you to clear ordinary, swift, or armored targets before the clock expires. Mission shots build heat, so rapid fire can temporarily lock the cannon. A limit of five bullets in flight rewards deliberate aim across every mode.
Frequently Asked Questions
- How do I control the ship?
- Move your cursor (or finger) to aim the ship's heading, then click or tap to fire. Destroy asteroids before they reach you.
- How many lives do I have?
- Easy gives five lives, Hard two, and Normal, Daily Field, and missions three. Each asteroid that strikes the ship costs one life.
- How do I score more points?
- Smaller rocks can earn up to 15 points against 5 for the largest; a UFO is worth 100. In missions, complete the displayed target before time expires.
- Does the game get harder?
- Asteroids keep spawning and get faster with every level, but the spawn interval has a floor and no more than eight rocks ever share the field, so it stays readable rather than an impossible wall.